Client
Internal Project
Year
2026
Duration
6 months
Team
3 devs
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The Challenge
Creating a complex RTS with base building, unit AI, and real-time multiplayer entirely within WebGL browser constraints.
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Our Solution
Unity WebGL with Photon networking, custom pathfinding optimised for browser, lightweight asset pipeline for fast load times.
Results & Outcomes
Browser-based
Real-time multiplayer
Base building
Global matchmaking

