Game — Unity

Dust Wars

A Web3-integrated top-down wave shooter where players battle enemies to earn DUST tokens, convertible to real crypto rewards through a live blockchain economy.

Client
—
Year
2026
Duration
2 Months
Team
Solo Developer
Web3UnityBlockchainPlay-to-EarnNFTWave Shooter

šŸŽÆ The Challenge

Bridging real-time gameplay with a live blockchain economy without compromising game feel. Every wave needed to sync with a backend match session, and the community tier system had to trigger mid-game events (like forced match endings) based on global player activity, all while keeping the game responsive on WebGL.

šŸ’” Our Solution

Implemented a decoupled API service layer where all blockchain calls are fire-and-forget with graceful fallbacks. The GlobalStateManager polls community progress every 10 seconds during active matches and fires a Unity event when the tier target is met, cleanly ending the session without disrupting gameplay. Object pooling and staggered enemy AI updates kept WebGL performance stable.

šŸ“Š Results

Live Web3 game on Base chain
7-tier community economy
Real token conversion system
WebGL + mobile support

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